I'm curious to see how people who want to play this approach it. However, sitting in silence is far from the optimal way to play this mode. A silent lobby that's only filled with echoes of gunshots and shouts from our digital characters at least spared my fellow press from my slew of curses and other expletives. And it can be confusing when your VIP is following you and decides to up and run off. Communicating through an odd series of jumps (as I tried to do in my preview session) isn't ideal. This is yet another Call of Duty mode that's best played with friends, or at least with mics. In VIP, players are also downed first before being completely wiped out of the round. The first team to score four points wins. Unless you can work magic with a pistol (it's totally possible) you'll need to stick with someone on your team for protection. The VIP is also at a bit of a disadvantage in that they're only equipped with a pistol, smoke grenades, and frag grenades. Scorestreaks are off the table, but the VIP does have a Spy Plane (a UAV) to call in once per round. If that player successfully escapes, dies, or if the defending team is wiped out completely, the round is over and sides flip. The defending team is tasked with hunting down the VIP. The objective in this mode for attackers is to get your VIP player to one of two random extraction points. The new 6v6 mode we played ( and you may have seen before the official reveal) was VIP Escort.
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